RT-DESK stands for Real Time Kernel Discrete Event Simulation. From a master thesis, a discrete event simulator was developed in C++. It was aimed at simulating systems using queuing theory. This simulator was addapted to include real time. The result was a PhD thesis on which this core was applied to real-time systems such as video games and, in general, any graphical, interactive real-time: applications of virtual reality or augmented, simulators, trainers, … Those results can be seen in various publications.
Recently a refactoring of the entire code was made. It has been updated and tested in different environments in order to validate the effectiveness of the API.
The results are shown in a master’s thesis IARFID. You can also download libraries of the simulator in dll and lib format with their headers. This API is compiled for Windows on MS-development environment Visual Studio.